enum raw
enum GameStatus: Int {
case initial = 0, playing, finished
}
var a = GameStatus.initial
a.rawValue // 0
var d = GameStatus(rawValue: 1)
d!.rawValue // 1
enum GameStatus: Int {
case initial = 0, playing, finished
}
var a = GameStatus.initial
a.rawValue // 0
var d = GameStatus(rawValue: 1)
d!.rawValue // 1