SwiftUI
Playground
import PlaygroundSupport
import SwiftUI
struct ContentView: View {
var body: some View {
Text("Hello World")
}
}
let vc = UIHostingController(rootView: ContentView())
PlaygroundPage.current.liveView = vc
Shapes
Rectangle()
.fill(Color.red)
.frame(width: 200, height: 200)
Circle()
.fill(Color.blue)
.frame(width: 50, height: 50)
Try HStack en ZStach(!)
Triangles Shapes
struct ASymbol : View {
let symbolColor: Color
var body: some View {
GeometryReader { geometry in
Path { path in
let side = min(geometry.size.width, geometry.size.height)
path.move(to: CGPoint(x: side * 0.5, y: 0))
path.addLine(to: CGPoint(x: side, y: side))
path.addLine(to: CGPoint(x: 0, y: side))
path.closeSubpath()
}
.fill(self.symbolColor)
}
}
}
struct ContentView : View {
var body: some View {
VStack{
ASymbol(symbolColor: .green)
ASymbol(symbolColor: .green).rotationEffect(Angle(degrees: 180))
}
}
}
Conditional:
struct ContentView: View {
var body: AnyView {
if Int.random(in: .min ... .max).isMultiple(of: 2) {
return AnyView(Text("Even"))
} else {
return AnyView(Image(systemName: "star"))
}
}
}